![]() ![]() Each unit is easily distinguishable from others and appear to have a bit of love put in them. Character models are smoother, particularly in the main hero characters where there is enough facial detail now that you can actually see their face, rather than a blurred mess that RTS games tend to take liberty with. There is a clear visual upgrade from the original to this version. A small touch, but one that you can easily experiment with, and find the specific layout that works best for you. The Definitive Layout is probably the most visually accessible option, with the most important information very obvious in your face, whilst areas you probably don’t need to see constantly are kept neatly out of immediate view. ![]() Classic and Default are very similar and allow for people more familiar with previous AoE games to have a HUD layout that seems more familiar. A small touch is HUD options given to you early on. ![]()
0 Comments
Leave a Reply. |